RARE OBJECT
CASE 03 / JAPANESE WHISKY / 2026

NO. 06.

Bottle · Campaign. A focused project story moving from context and system to applications, outcomes and the details that made the work hold together.

NO. 06 case study cover
CLIENTNO. 06
SECTORJapanese whisky
SCOPEBottle · Campaign
STUDIORARE OBJECT
YEAR2026
01 / CONTEXT

The product was premium, but the experience relied on familiar luxury codes instead of something ownable.

02 / THE SYSTEM

We built the brand from material hierarchy outward: surface, proportion, closure, label and only then the graphic layer.

01

BRAND WORLD

One rule strong enough to repeat without becoming repetitive.

02

PACKAGING

Built as a usable system, not a presentation-only concept.

03

ART DIRECTION

Every application is designed to prove the core idea.

detail
system
application
17PACKAGING SKUS
05MATERIAL FAMILIES
12 WKDESIGN PHASE
The result feels expensive before a customer reads a single word.
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